No video this time (not much to see), but still a lot of changes:
- Rewritten audio code (can actually play sounds)
- Rewritten network code (and a server that gets multiple players on the same map, mostly in sync)
- The new renderer now doesn't frequently crash (And is the default)
- Unit variants
- Weapon damage is no longer hardcoded as 1
- Less giant memory usage spikes while loading
Oh, and an actually useful options menu:
Now it's time to add some more units/buildings...