Network Sounds (build 4)

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No video this time (not much to see), but still a lot of changes:

  • Rewritten audio code (can actually play sounds)
  • Rewritten network code (and a server that gets multiple players on the same map, mostly in sync)
  • The new renderer now doesn't frequently crash (And is the default)
  • Unit variants
  • Weapon damage is no longer hardcoded as 1
  • Less giant memory usage spikes while loading

Oh, and an actually useful options menu:

Options menu

Now it's time to add some more units/buildings...

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